﻿<?xml version="1.0"?>
<WorldConfig>
	<GameTitle>Operation Sneak Peek</GameTitle>
	<Maps>
		<Map>
			<Name>Los ALbatros</Name>
			<ID>map_LosAlbatros</ID>
			<Path>Content\\Maps\\map_LosAlbatros\\map_LosAlbatros.xml</Path>
			<Order>1</Order>
			<StarsNeededToUnlock>0</StarsNeededToUnlock>
			<PreviousMapID>NULL</PreviousMapID>
		</Map>
	</Maps>
	<ObstaclePlacements>
		<ObstaclePlacement>
			<ObstacleID>Palm30x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Trees330x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
		<ObstacleID>TreesSet60x300</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Palm30x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Trees330x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
		<ObstacleID>TreesSet60x300</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>FallenTreeUpDown</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>FallenTreeUpDownCut</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Palm30x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Trees330x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
		<ObstacleID>TreesSet60x300</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Palm30x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Trees330x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
		<ObstacleID>TreesSet60x300</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Palm30x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Trees330x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
				<ObstacleID>TreesSet60x300</ObstacleID>
				<MapID>map_LosAlbatros</MapID>
				<MapCellID>losAlbatrosA5</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Pond</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Landmine</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Palm30x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>Trees330x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x60</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>TreesSet60x120</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
				<ObstacleID>TreesSet60x300</ObstacleID>
				<MapID>map_LosAlbatros</MapID>
				<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
		<ObstaclePlacement>
			<ObstacleID>LandmineDisarmed</ObstacleID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ObstaclePlacement>
	</ObstaclePlacements>
	<ItemPlacements>	
		<ItemPlacement>
			<ItemID>Battery10</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>10Energy</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ItemPlacement>	
		<ItemPlacement>
			<ItemID>Battery10</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ItemPlacement>		
		<ItemPlacement>
			<ItemID>10Energy</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ItemPlacement>		
		<ItemPlacement>
			<ItemID>15Lives</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Battery10</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Battery10</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>10Energy</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>15Lives</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ItemPlacement>		
		<ItemPlacement>
			<ItemID>Battery10</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>10Energy</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ItemPlacement>		
		<ItemPlacement>
			<ItemID>15Lives</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Chainsaw</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>15Lives</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Battery10</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>10Energy</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ItemPlacement>	
		<ItemPlacement>
			<ItemID>Bottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Bottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Bottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Bottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Bottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>Bottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>CrackedBottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA1</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>CrackedBottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA2</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>CrackedBottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>CrackedBottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA4</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>CrackedBottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA5</MapCellID>
		</ItemPlacement>
		<ItemPlacement>
			<ItemID>CrackedBottle</ItemID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA6</MapCellID>
		</ItemPlacement>
	</ItemPlacements>
	<BombPlacements>
		<BombPlacement>
			<BombID>BombEasy</BombID>
			<MapID>map_LosAlbatros</MapID>
			<MapCellID>losAlbatrosA3</MapCellID>
		</BombPlacement>
	</BombPlacements>
	<NPCPlacements>
		<NPCPlacement> <?what npc, where and how many?>
			<ID>CartelMember</ID>
			<Number>1</Number> <?how many npc of that type in map cell?>
			<MapID>map_LosAlbatros</MapID>
			<MapCell>losAlbatrosA2</MapCell>
		</NPCPlacement>
		<NPCPlacement> <?what npc, where and how many?>
			<ID>CartelMember</ID>
			<Number>2</Number> <?how many npc of that type in map cell?>
			<MapID>map_LosAlbatros</MapID>
			<MapCell>losAlbatrosA4</MapCell>
		</NPCPlacement>
		<NPCPlacement> <?what npc, where and how many?>
			<ID>CartelMember</ID>
			<Number>1</Number> <?how many npc of that type in map cell?>
			<MapID>map_LosAlbatros</MapID>
			<MapCell>losAlbatrosA5</MapCell>
		</NPCPlacement>
		<NPCPlacement> <?what npc, where and how many?>
			<ID>CartelMember</ID>
			<Number>1</Number> <?how many npc of that type in map cell?>
			<MapID>map_LosAlbatros</MapID>
			<MapCell>losAlbatrosA6</MapCell>
		</NPCPlacement>
		<NPCPlacement> <?what npc, where and how many?>
			<ID>CartelMember</ID>
			<Number>1</Number> <?how many npc of that type in map cell?>
			<MapID>map_LosAlbatros</MapID>
			<MapCell>losAlbatrosA3</MapCell>
		</NPCPlacement>
	</NPCPlacements>
	<BreathTakeAwayTime>500</BreathTakeAwayTime>
	<BreathTakeAwayValue>5</BreathTakeAwayValue>
	<InventorySlotHeight>60</InventorySlotHeight>
	<InventorySlotWidth>95</InventorySlotWidth>
	<InventorySlotCountFrameHeight>45</InventorySlotCountFrameHeight>
	<InventorySlotNameFrameHeight>45</InventorySlotNameFrameHeight>
	<BombScannerTimeElapsing>500</BombScannerTimeElapsing>
	<TimeToUncoverNextNode>1000</TimeToUncoverNextNode>
	<TimeOffsetToPhase2>150</TimeOffsetToPhase2>
	<BombUncoverAnimationTime>250</BombUncoverAnimationTime>
	<UncoverEnergyCost>10</UncoverEnergyCost>
	<EnergyBarHeight>25</EnergyBarHeight>
	<RedPointerFlashTimeON>1500</RedPointerFlashTimeON>
	<RedPointerFlasTimeOFF>500</RedPointerFlasTimeOFF>
	<AvatarHeight>60</AvatarHeight>
	<AvatarWidth>30</AvatarWidth>
	<AvatarWalkSpeed>2</AvatarWalkSpeed>
	<MapSelectorFrameWidth>150</MapSelectorFrameWidth>
	<MapSelectorFrameHeight>150</MapSelectorFrameHeight>
	<MapSelectorTitleFrameHeight>35</MapSelectorTitleFrameHeight>
	<MapSelectorStatisticsFrameHeight>50</MapSelectorStatisticsFrameHeight>
	<CheckpointHeight>5</CheckpointHeight>
	<CheckpointWidth>5</CheckpointWidth>
	<NodeWidth>30</NodeWidth>
	<NodeHeight>60</NodeHeight>
	<MarkerWidth>15</MarkerWidth>
	<MarkerHeight>15</MarkerHeight>
	<ScannerMapContextMenuButtonWidth>7</ScannerMapContextMenuButtonWidth>
	<ScannerMapContextMenuButtonHeight>1</ScannerMapContextMenuButtonHeight>
	<ScannerMapContextMenuWidth>7</ScannerMapContextMenuWidth>
	<ScannerMapContextMenuHeight>7</ScannerMapContextMenuHeight>
	<DefaultRedMarkerCount>35</DefaultRedMarkerCount>
	<DefaultGreenMarkerCount>35</DefaultGreenMarkerCount>
	<DefaultOrangeMarkerCount>35</DefaultOrangeMarkerCount>
	<NodeVeryColdValue>1900</NodeVeryColdValue>
	<NodeColdValue>1650</NodeColdValue>
	<NodeWarmValue>1300</NodeWarmValue>
	<NodeHotValue>1100</NodeHotValue>
	<NodeVeryHotValue>850</NodeVeryHotValue>
	<ScannerDifficulty>4</ScannerDifficulty>
	<AutoScannerDifficulty>4</AutoScannerDifficulty>
	<AutoScannerBatteryRefillTime>3000</AutoScannerBatteryRefillTime>
	<RefillValue>10</RefillValue>
	<BatteryUsageStep>3</BatteryUsageStep>
	<TakeAwayValue>10</TakeAwayValue>
	<BatteryBarWidth>10</BatteryBarWidth>
	<BombDefusingCancelButtonWidth>100</BombDefusingCancelButtonWidth>
	<BombDefusingCancelButtonHeight>70</BombDefusingCancelButtonHeight>
	<AvatarHealth>100</AvatarHealth>
	<DefaultEnergyValue>100</DefaultEnergyValue>
	<PointsNeededFor1Star>1000</PointsNeededFor1Star>
	<PointsNeededFor2Stars>2000</PointsNeededFor2Stars>
	<PointsNeededFor3Stars>3000</PointsNeededFor3Stars>
	<LetterFontFace>AwardPointsFont</LetterFontFace>
	<LetterUncoverAnimationTime>250</LetterUncoverAnimationTime>
</WorldConfig>
